return port;
}
+METHOD(socket_manager_t, supported_families, socket_family_t,
+ private_socket_manager_t *this)
+{
+ socket_family_t families = SOCKET_FAMILY_NONE;
+ this->lock->read_lock(this->lock);
+ if (this->socket)
+ {
+ families = this->socket->supported_families(this->socket);
+ }
+ this->lock->unlock(this->lock);
+ return families;
+}
+
static void create_socket(private_socket_manager_t *this)
{
socket_constructor_t create;
.send = _sender,
.receive = _receiver,
.get_port = _get_port,
+ .supported_families = _supported_families,
.add_socket = _add_socket,
.remove_socket = _remove_socket,
.destroy = _destroy,